The problem is Rage 2 never properly explains or hints at where there at.
![rage 2 fast travel rage 2 fast travel](https://cdn.images.dailystar.co.uk/dynamic/228/photos/709000/1638709.png)
![rage 2 fast travel rage 2 fast travel](https://i0.wp.com/gameplaying.info/wp-content/uploads/2019/05/May_17_10_38_10-1.jpg)
These Arks hold various new weapons and abilities for you to use, and a lot of these are incredibly useful as you take on more difficult enemies. This is no more apparent than with the locations of the Arks scattered throughout the game. Rage 2 never feels interested in having you explore what's just beyond what you can see. The wasteland also doesn't do a good job of inviting you to explore its world. I often struggled to make my way to higher structures and landscapes because of how close everything feels in the world. There's a lot of verticality to the world that isn't cohesive for the player to understand. The world feels lively with its enemies roaming the wasteland, but it's environments are bland and designed very poorly. Rage 2's overworld is almost completely at odds with that design philosophy.
#RAGE 2 FAST TRAVEL FULL#
Breath of the Wild's world is a character in itself mysterious, lively, and full of secrets. It feels like the team behind Rage 2 however didn't fully understand just what made that game so special. In some ways, the game is structured eerily similar to Zelda: Breath of the Wild. Once you do enough of the side content, you'll unlock main missions to complete. It's trite and bog standard, but it's fun. You'll go through and do fairly standard busy work: destroying fuel tanks, killing enemies, opening up gates, and so on. In order to pregress in the campaign, you must complete side content within each encampment's respective region. Once I did those I spent a few minutes trying to figure out where the next main mission was, but then I realized "Oh, the side content is the focus of this game." I noticed that this was a major mistake on my part once I reached and completed each three encampment leader's respective starting mission. Enemies swarm you and you're quickly up to speed and kicking ass in the game's open world.Īt first, I tried playing this game like I had been playing Days Gone, where I focused on doing the main quest line and worrying about side content as I happened upon it.
![rage 2 fast travel rage 2 fast travel](https://static.wixstatic.com/media/549e64_83dce0cd96d14bf6be269af3919a07d1~mv2.jpg)
In about 10 minutes, you're pretty much in the thick of it. What I will say is that at least the game has the courtesy to not waste your time with an extraneous and dull intro sequence. It's a fairly cliché "Old Enemy Returns After A Period Of Time And You Must Stop Him" story wrapped in extra bits of lore that just arent interesting enough to invest in. The story isn't necessarily explained well at all, and maybe that's for the better. I'm not going to be facetious and try to say I completely understood the main narrative of this game.